We will see the creative processes to create these 3D animations: “Inspirations”, “Nature by Numbers”, “Isfahan” and “Snakes”, works where we find a connection between arts, maths, architecture, geometry, nature and of course: M. C. Escher. These creative processes are not exactly the same in all cases, but we can establish some common guideline
Looking for ideas and inspiration.
Searching visual references and documentation.
Developing a screenplay and layouts.
Research and Development (a very important part). When you make a 3D animation you will find technical and complex problems, for sure. And it’s a good idea to anticipate them and search for solutions before crashing with a “productive wall”.
We will make a quick tour to the production process itself: modeling, texturing, lighting, animation, rendering and postproduction.
The talk will be absolutely based on images and video screenshots, starting with the shorts projection.








































































