Big Techday 23
Here you can find an overview of our exhibits of our last Big Techday 23 on July 7th, 2023.
How good could an AI-generated PowerPoint presentation actually be? We tried it and found out: Not too shabby at all.
In the age of digitisation and AI, many tasks in our everyday lives can be automated very easily. But until recently, the everlasting torment of the average white collar, the PowerPoint presentation, had to be painstakingly created and presented by hand. But all of that ends now! The TNG Innovation Hacking Team presents the AI Slides. Give it only the title and it automagically generates a complete slide deck, from headlines to matching images. Even the performance is taken over by artificial intelligence: a realistic Deepfake avatar - trained with
the knowledge of the entire Internet - takes you through the slides.
AI Corner (Kohlebunker)
LLMs like GPT-3, ChatGPT and GPT-4 are able to distill information from text but the current limits of the OpenAI API prohibit the upload of longer pieces of text. Similar to a concept from OpenAI our AI Summarizer works around the length limitations by splitting the source
text into smaller chunks that can be summarized individually and combined into a final summary.
AI Corner (Kohlebunker)
This multiplayer game in Virtual Reality takes you to a virtual beach where you'll be one of two blobs taking part in a volleyball tournament in the style of the legendary "Blobby Volley" game. You'll need a lot of skill to catapult the ball into the opponent's field with your head, while your human opponent tries to prevent that from happening. Wireless Virtual Reality glasses are used to prevent you from stumbling over a cable.
As a growing company, TNG has started to grow more and more internationally. One challenge with the growing English-speaking workforce is the internationalization of our knowledge base in Confluence, which has historically grown in German. TNG's solution is the Next Generation Translator for Confluence, which enables users to translate Confluence pages from German to English with only one mouse click. The highlight: The data never leaves our infrastructure. Potentially sensitive documents don't have to go through external servers, so feel free to translate pages all day!
When Crytek's (in)famous first-person shooter Crysis first released in 2007, it was so hardware hungry that even the most high-end PCs of the time struggled running it. For years, any new PC hardware ultimately had to face the question, "but can it run Crysis?", turning the game into a bit of a meme. 15 years later, hardware has evolved significantly, and any issues running the game are more likely coming from its SecuROM copy protection causing problems rather than the hardware not being powerful enough. It is time to up the ante - can we run Crysis in Virtual Reality (VR)?
In professional software development IT security is playing an increasingly important role. That's one of the reasons why there were trending buzz words like "DevSecOps" or "Secure Design" during the last years. For DevOps teams, this leads to points of contact with security on different levels. Not only the application needs to be secure but also its deployment and maintenance.
One way to integrate threat modeling easily and playfully into the agile development routine is through a card game. Amongst others, the game Elevation of Privilege has been proven successful, but their main focus is on application security.
With "Cumulus - Threat Modeling the clouds", a new game now exists which covers the operational part of DevOps. During one play-through, participants examine their DevOps process - from the CI/CD pipeline, via monitoring, up to the configuration of the Cloud setup.
Half-Life 2 VR
Half-Life 2 VR is a fan-created modification for Valve's video game classic Half-Life 2 which allows you to experience the entire game in Virtual Reality. This demo will take you through a short section of the game so that you can get an impression of how Virtual Reality can turn an old game into a completely new experience.
This exhibit offers relaxing background music, in the style of LoFi Hiphop and based on samples generated by Artificial Intelligence.
The goal of the project is to compose music by yourself with the help of artificial intelligence - live 24/7 and without repetition. For this purpose, we have chosen a genre which is already known by YouTube continuous streams, LoFi Hiphop.
Our solution works on the basis of MIDI files generated by various neural networks such as Transformers and VAEs. These are combined, processed into audio files using selected synthesizers, and then Lofi-typical effects are added.
In the last step, the result is streamed to YouTube, where everyone can listen to the result.
With the help of humanoid robots and 3D camera sensors for gesture recognition, a humanoid robot can be controlled remotely without contact, imitating your movements. The Innovation Hacking Team has implemented such a gesture control system based on a Nao robot and a Kinect One. This showcase will in the near future be displayed in the new robotics exhibition of the Deutsches Museum Munich, but can already be tested today at the Big Techday.
Gesture control used to require powerful computers and special capturing hardware, but nowadays it can be done on any conventional laptop with a webcam. Parrot Attacks is a gesture-controlled duck hunt clone that runs completely in the browser. This is made possible by AI-based hand tracking, which works with normal 2D cameras. You can also try this game at home: parrot-attacks.rocks
Imagine standing in front of a mirror where you are no longer looking into your own face, but rather into that of Markus Söder or Donald Trump. In real time, your own facial expressions are transferred to the other person's face. With this showcase you will experience yourself from a completely different perspective. Using neural networks, faces are recognized in the video input, translated into another personality and integrated back into the video output, while their facial expressions remain unchanged.
AI Corner (Kohlebunker)
Here, it is possible to play the bavarian card game "Schafkopf", and to compete against the AI from the talk "Next Level Schafkopf AI" at the BigTechday 22.
The first player is controlled by the human player, while players 2 to 4 are each controlled by the AI.
More often than not, online discussion is tedious, toxic and doesn't lead anywhere. A fruitless obligation that has controlled humans for far too long. Luckily the Innovation Hacking Team found a salvation: Automation.
We trained an AI (GPT-2) on comment threads of the social media platforms with the worst discussion culture: Twitter and Reddit. Using this AI, we can now take the human entirely out of the loop and have have an authentic, endless, AI-generated online discussion. Finally the human can return to higher duties such as learning about clean code, while resting assured that the important topics of today's society are still being discussed in an authentic internet style. The discussion is brought back to the physical world by a group of talking robot heads that take turns presenting their arguments. For those preferring written discussion, the discussion is simultaneously carried out in a telegram-esque group chat.
Disclaimer: The AI was trained to authentically replicate all facets of online discussion, including the ugly ones. It was trained on unfiltered Internet data, any opinion or bias of the model is based on real comments posted to social media. The AI doesn't have a mind of its own and its statements are not to be taken seriously.
That being said, the AI does - by design - not represent TNG's opinions or values.
AI Corner (Kohlebunker)
Style Transfer: ArtVision / InstaArt
What if Virtual Reality glasses could transform your environment into a huge 3D painting and everything would appear in the style of a work of art by Van Gogh, for example? In this showcase this vision becomes reality. A technique from the field of Artificial Intelligence called "Style Transfer" creates a kind of patchwork from two images that shows reality in the style of an artwork. The resulting images are either displayed in real time in 3D using Virtual Reality glasses (ArtVision) or can be printed as Polaroid images (InstaArt).
TUfast eco: Muc023
In a world where the scarcity of energy is one of the great challenges of out time, it is of utmost importance that we find ways to optimize our power consumption per capita.
Personal mobility, in particular, is a major contributor to our energy demand. Therefore, we firmly believe that it is essential to reduce the power need of vehicles that will drive in the cities of tomorrow.
Muc023 is a concept for cars exactly like this. Built by a group of over 80 students this vehicle weighs only 65kg and has an aerodynamic drag coefficient of 0.13. With only 570W of motor power and a highly efficient drivetrain, it reaches values of over 240 km/kWh.
We went above and beyond to manufacture a car comprising lightweight design, aerodynamic optimization and minimal energy losses across all systems. Our goal is to show with this vehicle what individual mobility should be about. We want it to be an inspiration, a vision for everything that will follow in future mobility.